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Trophy · 6 modes · 24 maps · updated 23 Oct 2026Assassin

Best maps for Fang

Fang’s strongest map right now is Konnakol in Knockout: 78.0% over 82 decisive battles. By mode: Undermine (Gem Grab), Match 1123581321 (Brawl Ball), Konnakol (Knockout), Choral Chambers (Bounty), In the Liminal (Hot Zone), Time Flies (Wipeout).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Fang, by mode

Each mode lists the maps where Fang has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Fang’s win rate there, not by the raw win rate alone.

Gem Grab

2 maps

In Gem Grab, Fang’s strongest result is on Undermine: 66.4% win rate over 116 decisive battles.

Trophy Gem Grab · last 30 days · each row is one map’s own sample

Gem Grab maps for this brawler, Trophy, last 30 days
#MapWin rate
1Undermine· 116 battles · #32 of 6366.4%
2On a Roll· 66 battles · #20 of 2259.1%

Best brawlers for each Gem Grab map →

Brawl Ball

14 maps

In Brawl Ball, Fang’s strongest result is on Match 1123581321: 71.0% win rate over 649 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Match 1123581321· 649 battles · #27 of 9971.0%
2Spiraling Out· 358 battles · #30 of 10272.1%
3Triple Dribble· 165 battles · #47 of 9570.3%
4Sunny Soccer· 337 battles · #61 of 10167.1%
5Super Beach· 200 battles · #57 of 9968.5%

Best brawlers for each Brawl Ball map →

Knockout

3 maps

In Knockout, Fang’s strongest result is on Konnakol: 78.0% win rate over 82 decisive battles.

Trophy Knockout · last 30 days · each row is one map’s own sample

Knockout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Konnakol· 82 battles · #13 of 6278.0%
2New Perspective· 99 battles · #50 of 5560.6%
3Goldarm Gulch· 55 battles · #85 of 8654.5%

Best brawlers for each Knockout map →

Bounty

2 maps

In Bounty, Fang’s strongest result is on Choral Chambers: 76.5% win rate over 68 decisive battles.

Trophy Bounty · last 30 days · each row is one map’s own sample

Bounty maps for this brawler, Trophy, last 30 days
#MapWin rate
1Choral Chambers· 68 battles · #4 of 2076.5%
2Shooting Star· 73 battles · #22 of 3568.5%

Best brawlers for each Bounty map →

Heist

No qualifying map

Not enough data for Heist yet. No Heist map has 50 or more decisive Fang battles from at least 5 tracked players in the last 30 days.

This usually changes when Heist maps return to rotation. See the current rotation →

Best brawlers for each Heist map →

Hot Zone

2 maps

In Hot Zone, Fang’s strongest result is on In the Liminal: 63.9% win rate over 108 decisive battles.

Trophy Hot Zone · last 30 days · each row is one map’s own sample

Hot Zone maps for this brawler, Trophy, last 30 days
#MapWin rate
1In the Liminal· 108 battles · #32 of 4963.9%
2Tread Carefully· 66 battles · #57 of 6160.6%

Best brawlers for each Hot Zone map →

Wipeout

1 map

Only one Wipeout map has enough data for Fang so far: Time Flies, 79.6% win rate over 54 decisive battles.

Trophy Wipeout · last 30 days · each row is one map’s own sample

Wipeout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Time Flies· 54 battles · #20 of 2679.6%

Best brawlers for each Wipeout map →

About these numbers

Class: Assassin. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Fang has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →