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Trophy · 4 modes · 26 maps · updated 23 Oct 2026Damage Dealer

Best maps for Spike

Spike’s strongest map right now is Open Space in Gem Grab: 88.3% over 60 decisive battles. By mode: Open Space (Gem Grab), Sneaky Fields (Brawl Ball), Konnakol (Knockout), In the Liminal (Hot Zone).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Spike, by mode

Each mode lists the maps where Spike has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Spike’s win rate there, not by the raw win rate alone.

Gem Grab

5 maps

In Gem Grab, Spike’s strongest result is on Open Space: 88.3% win rate over 60 decisive battles.

Trophy Gem Grab · last 30 days · each row is one map’s own sample

Gem Grab maps for this brawler, Trophy, last 30 days
#MapWin rate
1Open Space· 60 battles · #1 of 1088.3%
2Hard Rock Mine· 64 battles · #6 of 4078.1%
3Double Swoosh· 134 battles · #27 of 6269.4%
4Undermine· 53 battles · #50 of 6366.0%
5Whisper Vale· 57 battles · #16 of 1763.2%

Best brawlers for each Gem Grab map →

Brawl Ball

14 maps

In Brawl Ball, Spike’s strongest result is on Sneaky Fields: 75.3% win rate over 405 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Sneaky Fields· 405 battles · #11 of 9675.3%
2Triple Dribble· 321 battles · #16 of 9574.5%
3Backyard Bowl· 417 battles · #27 of 9873.6%
4Pump It Up· 349 battles · #32 of 10372.5%
5Sunny Soccer· 372 battles · #24 of 10172.0%

Best brawlers for each Brawl Ball map →

Knockout

3 maps

In Knockout, Spike’s strongest result is on Konnakol: 73.3% win rate over 131 decisive battles.

Trophy Knockout · last 30 days · each row is one map’s own sample

Knockout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Konnakol· 131 battles · #24 of 6273.3%
2Belle's Rock· 116 battles · #58 of 7667.2%
3Goldarm Gulch· 95 battles · #76 of 8663.2%

Best brawlers for each Knockout map →

Bounty

No qualifying map

Not enough data for Bounty yet. No Bounty map has 50 or more decisive Spike battles from at least 5 tracked players in the last 30 days.

This usually changes when Bounty maps return to rotation. See the current rotation →

Best brawlers for each Bounty map →

Heist

No qualifying map

Not enough data for Heist yet. No Heist map has 50 or more decisive Spike battles from at least 5 tracked players in the last 30 days.

This usually changes when Heist maps return to rotation. See the current rotation →

Best brawlers for each Heist map →

Hot Zone

4 maps

In Hot Zone, Spike’s strongest result is on In the Liminal: 66.3% win rate over 95 decisive battles.

Trophy Hot Zone · last 30 days · each row is one map’s own sample

Hot Zone maps for this brawler, Trophy, last 30 days
#MapWin rate
1In the Liminal· 95 battles · #29 of 4966.3%
2Under Pressure· 64 battles · #30 of 4067.2%
3Tread Carefully· 60 battles · #49 of 6166.7%
4Reach for the Stars· 61 battles · #43 of 4659.0%

Best brawlers for each Hot Zone map →

Wipeout

No qualifying map

Not enough data for Wipeout yet. No Wipeout map has 50 or more decisive Spike battles from at least 5 tracked players in the last 30 days.

This usually changes when Wipeout maps return to rotation. See the current rotation →

Best brawlers for each Wipeout map →

About these numbers

Class: Damage Dealer. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Spike has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →