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Trophy · 5 modes · 26 maps · updated 23 Oct 2026Marksman

Best maps for Nani

Nani’s strongest map right now is Konnakol in Knockout: 74.7% over 439 decisive battles. By mode: Pinhole Punt (Brawl Ball), Konnakol (Knockout), Alchemy (Bounty), Kaboom Canyon (Heist), Attrition (Wipeout).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Nani, by mode

Each mode lists the maps where Nani has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Nani’s win rate there, not by the raw win rate alone.

Gem Grab

No qualifying map

Not enough data for Gem Grab yet. No Gem Grab map has 50 or more decisive Nani battles from at least 5 tracked players in the last 30 days.

This usually changes when Gem Grab maps return to rotation. See the current rotation →

Best brawlers for each Gem Grab map →

Brawl Ball

6 maps

In Brawl Ball, Nani’s strongest result is on Pinhole Punt: 74.3% win rate over 101 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Pinhole Punt· 101 battles · #53 of 10674.3%
2Backyard Bowl· 307 battles · #50 of 9870.0%
3Pump It Up· 77 battles · #74 of 10370.1%
4In Demand· 101 battles · #87 of 10367.3%
5Match 1123581321· 191 battles · #78 of 9964.4%

Best brawlers for each Brawl Ball map →

Knockout

13 maps

In Knockout, Nani’s strongest result is on Konnakol: 74.7% win rate over 439 decisive battles.

Trophy Knockout · last 30 days · each row is one map’s own sample

Knockout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Konnakol· 439 battles · #7 of 6274.7%
2Out in the Open· 881 battles · #17 of 6470.4%
3Goldarm Gulch· 225 battles · #20 of 8673.3%
4Double Decker· 236 battles · #26 of 5271.2%
5Chivalry· 441 battles · #13 of 3368.9%

Best brawlers for each Knockout map →

Bounty

4 maps

In Bounty, Nani’s strongest result is on Alchemy: 76.3% win rate over 93 decisive battles.

Trophy Bounty · last 30 days · each row is one map’s own sample

Bounty maps for this brawler, Trophy, last 30 days
#MapWin rate
1Alchemy· 93 battles · #3 of 1476.3%
2Choral Chambers· 160 battles · #5 of 2072.5%
3Shooting Star· 525 battles · #11 of 3567.6%
4Hideout· 295 battles · #17 of 3363.7%

Best brawlers for each Bounty map →

Heist

2 maps

In Heist, Nani’s strongest result is on Kaboom Canyon: 63.0% win rate over 162 decisive battles.

Trophy Heist · last 30 days · each row is one map’s own sample

Heist maps for this brawler, Trophy, last 30 days
#MapWin rate
1Kaboom Canyon· 162 battles · #23 of 3663.0%
2Hot Tubs· 64 battles · #27 of 3059.4%

Best brawlers for each Heist map →

Hot Zone

No qualifying map

Not enough data for Hot Zone yet. No Hot Zone map has 50 or more decisive Nani battles from at least 5 tracked players in the last 30 days.

This usually changes when Hot Zone maps return to rotation. See the current rotation →

Best brawlers for each Hot Zone map →

Wipeout

1 map

Only one Wipeout map has enough data for Nani so far: Attrition, 70.7% win rate over 150 decisive battles.

Trophy Wipeout · last 30 days · each row is one map’s own sample

Wipeout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Attrition· 150 battles · #13 of 1470.7%

Best brawlers for each Wipeout map →

About these numbers

Class: Marksman. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Nani has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →