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Trophy · 4 modes · 24 maps · updated 23 Oct 2026Controller

Best maps for Lou

Lou’s strongest map right now is Pinhole Punt in Brawl Ball: 73.4% over 741 decisive battles. By mode: Double Swoosh (Gem Grab), Pinhole Punt (Brawl Ball), Goldarm Gulch (Knockout), Under Pressure (Hot Zone).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Lou, by mode

Each mode lists the maps where Lou has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Lou’s win rate there, not by the raw win rate alone.

Gem Grab

1 map

Only one Gem Grab map has enough data for Lou so far: Double Swoosh, 68.6% win rate over 102 decisive battles.

Trophy Gem Grab · last 30 days · each row is one map’s own sample

Gem Grab maps for this brawler, Trophy, last 30 days
#MapWin rate
1Double Swoosh· 102 battles · #36 of 6268.6%

Best brawlers for each Gem Grab map →

Brawl Ball

14 maps

In Brawl Ball, Lou’s strongest result is on Pinhole Punt: 73.4% win rate over 741 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Pinhole Punt· 741 battles · #23 of 10673.4%
2Bustling Business· 454 battles · #14 of 10574.2%
3Pinball Dreams· 556 battles · #22 of 10473.4%
4Super Beach· 498 battles · #22 of 9973.3%
5Triple Dribble· 196 battles · #28 of 9574.0%

Best brawlers for each Brawl Ball map →

Knockout

4 maps

In Knockout, Lou’s strongest result is on Goldarm Gulch: 76.1% win rate over 92 decisive battles.

Trophy Knockout · last 30 days · each row is one map’s own sample

Knockout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Goldarm Gulch· 92 battles · #23 of 8676.1%
2Out in the Open· 72 battles · #40 of 6472.2%
3New Perspective· 51 battles · #54 of 5558.8%
4Konnakol· 109 battles · #62 of 6240.4%

Best brawlers for each Knockout map →

Bounty

No qualifying map

Not enough data for Bounty yet. No Bounty map has 50 or more decisive Lou battles from at least 5 tracked players in the last 30 days.

This usually changes when Bounty maps return to rotation. See the current rotation →

Best brawlers for each Bounty map →

Heist

No qualifying map

Not enough data for Heist yet. No Heist map has 50 or more decisive Lou battles from at least 5 tracked players in the last 30 days.

This usually changes when Heist maps return to rotation. See the current rotation →

Best brawlers for each Heist map →

Hot Zone

5 maps

In Hot Zone, Lou’s strongest result is on Under Pressure: 77.4% win rate over 146 decisive battles.

Trophy Hot Zone · last 30 days · each row is one map’s own sample

Hot Zone maps for this brawler, Trophy, last 30 days
#MapWin rate
1Under Pressure· 146 battles · #10 of 4077.4%
2In the Liminal· 184 battles · #20 of 4968.5%
3Reach for the Stars· 92 battles · #27 of 4670.7%
4Golden Bay· 114 battles · #20 of 3267.5%
5Tread Carefully· 105 battles · #48 of 6163.8%

Best brawlers for each Hot Zone map →

Wipeout

No qualifying map

Not enough data for Wipeout yet. No Wipeout map has 50 or more decisive Lou battles from at least 5 tracked players in the last 30 days.

This usually changes when Wipeout maps return to rotation. See the current rotation →

Best brawlers for each Wipeout map →

About these numbers

Class: Controller. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Lou has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →