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Trophy · 5 modes · 27 maps · updated 23 Oct 2026Tank

Best maps for Darryl

Darryl’s strongest map right now is Pinhole Punt in Brawl Ball: 75.6% over 427 decisive battles. By mode: Undermine (Gem Grab), Pinhole Punt (Brawl Ball), Double Decker (Knockout), Hot Potato (Heist), Tread Carefully (Hot Zone).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Darryl, by mode

Each mode lists the maps where Darryl has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Darryl’s win rate there, not by the raw win rate alone.

Gem Grab

1 map

Only one Gem Grab map has enough data for Darryl so far: Undermine, 63.1% win rate over 111 decisive battles.

Trophy Gem Grab · last 30 days · each row is one map’s own sample

Gem Grab maps for this brawler, Trophy, last 30 days
#MapWin rate
1Undermine· 111 battles · #45 of 6363.1%

Best brawlers for each Gem Grab map →

Brawl Ball

14 maps

In Brawl Ball, Darryl’s strongest result is on Pinhole Punt: 75.6% win rate over 427 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Pinhole Punt· 427 battles · #15 of 10675.6%
2Match 1123581321· 443 battles · #11 of 9974.5%
3Pump It Up· 331 battles · #23 of 10374.0%
4Sneaky Fields· 438 battles · #22 of 9672.4%
5Pinball Dreams· 387 battles · #28 of 10472.4%

Best brawlers for each Brawl Ball map →

Knockout

7 maps

In Knockout, Darryl’s strongest result is on Double Decker: 79.6% win rate over 103 decisive battles.

Trophy Knockout · last 30 days · each row is one map’s own sample

Knockout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Double Decker· 103 battles · #6 of 5279.6%
2Call of the Water· 66 battles · #13 of 3178.8%
3Belle's Rock· 194 battles · #24 of 7672.7%
4Out in the Open· 151 battles · #32 of 6470.9%
5Goldarm Gulch· 320 battles · #48 of 8666.9%

Best brawlers for each Knockout map →

Bounty

No qualifying map

Not enough data for Bounty yet. No Bounty map has 50 or more decisive Darryl battles from at least 5 tracked players in the last 30 days.

This usually changes when Bounty maps return to rotation. See the current rotation →

Best brawlers for each Bounty map →

Heist

4 maps

In Heist, Darryl’s strongest result is on Hot Potato: 74.0% win rate over 254 decisive battles.

Trophy Heist · last 30 days · each row is one map’s own sample

Heist maps for this brawler, Trophy, last 30 days
#MapWin rate
1Hot Potato· 254 battles · #4 of 3574.0%
2Hot Tubs· 213 battles · #20 of 3061.0%
3Photic Doom· 62 battles · #22 of 3066.1%
4Kaboom Canyon· 81 battles · #29 of 3661.7%

Best brawlers for each Heist map →

Hot Zone

1 map

Only one Hot Zone map has enough data for Darryl so far: Tread Carefully, 66.2% win rate over 65 decisive battles.

Trophy Hot Zone · last 30 days · each row is one map’s own sample

Hot Zone maps for this brawler, Trophy, last 30 days
#MapWin rate
1Tread Carefully· 65 battles · #50 of 6166.2%

Best brawlers for each Hot Zone map →

Wipeout

No qualifying map

Not enough data for Wipeout yet. No Wipeout map has 50 or more decisive Darryl battles from at least 5 tracked players in the last 30 days.

This usually changes when Wipeout maps return to rotation. See the current rotation →

Best brawlers for each Wipeout map →

About these numbers

Class: Tank. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Darryl has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →