Best maps for Chester
Chester’s strongest map right now is Pinhole Punt in Brawl Ball: 73.7% over 209 decisive battles. By mode: Undermine (Gem Grab), Pinhole Punt (Brawl Ball).
Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Chester, by mode
Each mode lists the maps where Chester has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Chester’s win rate there, not by the raw win rate alone.

Gem Grab
2 mapsIn Gem Grab, Chester’s strongest result is on Undermine: 68.6% win rate over 70 decisive battles.
Trophy Gem Grab · last 30 days · each row is one map’s own sample
| # | Map | Win rate | Decisive battles | Rank on map |
|---|---|---|---|---|
| 1 | Undermine· 70 battles · #36 of 63 | 68.6% | 70 decisive battles | #36 of 63 |
| 2 | Double Swoosh· 70 battles · #59 of 62 | 60.0% | 70 decisive battles | #59 of 62 |

Brawl Ball
14 mapsIn Brawl Ball, Chester’s strongest result is on Pinhole Punt: 73.7% win rate over 209 decisive battles.
Trophy Brawl Ball · last 30 days · each row is one map’s own sample
| # | Map | Win rate | Decisive battles | Rank on map |
|---|---|---|---|---|
| 1 | Pinhole Punt· 209 battles · #39 of 106 | 73.7% | 209 decisive battles | #39 of 106 |
| 2 | Grass Knot· 321 battles · #38 of 102 | 70.7% | 321 decisive battles | #38 of 102 |
| 3 | Backyard Bowl· 250 battles · #57 of 98 | 68.8% | 250 decisive battles | #57 of 98 |
| 4 | Super Beach· 197 battles · #48 of 99 | 69.5% | 197 decisive battles | #48 of 99 |
| 5 | In Demand· 160 battles · #67 of 103 | 69.4% | 160 decisive battles | #67 of 103 |
| 6 | Pinball Dreams· 173 battles · #80 of 104 | 67.6% | 173 decisive battles | #80 of 104 |
| 7 | Beach Ball· 170 battles · #61 of 98 | 67.6% | 170 decisive battles | #61 of 98 |
| 8 | Sunny Soccer· 152 battles · #75 of 101 | 66.4% | 152 decisive battles | #75 of 101 |
| 9 | Sneaky Fields· 358 battles · #81 of 96 | 61.2% | 358 decisive battles | #81 of 96 |
| 10 | Bustling Business· 175 battles · #95 of 105 | 61.7% | 175 decisive battles | #95 of 105 |
| 11 | Spiraling Out· 170 battles · #90 of 102 | 61.2% | 170 decisive battles | #90 of 102 |
| 12 | Match 1123581321· 141 battles · #89 of 99 | 61.7% | 141 decisive battles | #89 of 99 |
| 13 | Pump It Up· 132 battles · #91 of 103 | 61.4% | 132 decisive battles | #91 of 103 |
| 14 | Triple Dribble· 123 battles · #91 of 95 | 57.7% | 123 decisive battles | #91 of 95 |

Knockout
No qualifying mapNot enough data for Knockout yet. No Knockout map has 50 or more decisive Chester battles from at least 5 tracked players in the last 30 days.
This usually changes when Knockout maps return to rotation. See the current rotation →

Bounty
No qualifying mapNot enough data for Bounty yet. No Bounty map has 50 or more decisive Chester battles from at least 5 tracked players in the last 30 days.
This usually changes when Bounty maps return to rotation. See the current rotation →

Heist
No qualifying mapNot enough data for Heist yet. No Heist map has 50 or more decisive Chester battles from at least 5 tracked players in the last 30 days.
This usually changes when Heist maps return to rotation. See the current rotation →

Hot Zone
No qualifying mapNot enough data for Hot Zone yet. No Hot Zone map has 50 or more decisive Chester battles from at least 5 tracked players in the last 30 days.
This usually changes when Hot Zone maps return to rotation. See the current rotation →

Wipeout
No qualifying mapNot enough data for Wipeout yet. No Wipeout map has 50 or more decisive Chester battles from at least 5 tracked players in the last 30 days.
This usually changes when Wipeout maps return to rotation. See the current rotation →
About these numbers
Class: Damage Dealer. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.
A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Chester has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.
“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.
Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.















