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Trophy · 4 modes · 29 maps · updated 23 Oct 2026Tank

Best maps for Ash

Ash’s strongest map right now is Whisper Vale in Gem Grab: 85.8% over 106 decisive battles. By mode: Whisper Vale (Gem Grab), Pump It Up (Brawl Ball), Layer Cake (Bounty), Tread Carefully (Hot Zone).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Ash, by mode

Each mode lists the maps where Ash has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Ash’s win rate there, not by the raw win rate alone.

Gem Grab

8 maps

In Gem Grab, Ash’s strongest result is on Whisper Vale: 85.8% win rate over 106 decisive battles.

Trophy Gem Grab · last 30 days · each row is one map’s own sample

Gem Grab maps for this brawler, Trophy, last 30 days
#MapWin rate
1Whisper Vale· 106 battles · #1 of 1785.8%
2Dungeon Train· 103 battles · #2 of 1280.6%
3Undermine· 289 battles · #10 of 6373.4%
4Hard Rock Mine· 200 battles · #8 of 4073.0%
5Double Swoosh· 544 battles · #10 of 6269.7%

Best brawlers for each Gem Grab map →

Brawl Ball

14 maps

In Brawl Ball, Ash’s strongest result is on Pump It Up: 77.4% win rate over 340 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Pump It Up· 340 battles · #7 of 10377.4%
2Pinball Dreams· 962 battles · #9 of 10475.2%
3Pinhole Punt· 984 battles · #16 of 10673.9%
4Beach Ball· 615 battles · #11 of 9874.1%
5Bustling Business· 670 battles · #17 of 10573.1%

Best brawlers for each Brawl Ball map →

Knockout

No qualifying map

Not enough data for Knockout yet. No Knockout map has 50 or more decisive Ash battles from at least 5 tracked players in the last 30 days.

This usually changes when Knockout maps return to rotation. See the current rotation →

Best brawlers for each Knockout map →

Bounty

1 map

Only one Bounty map has enough data for Ash so far: Layer Cake, 74.5% win rate over 51 decisive battles.

Trophy Bounty · last 30 days · each row is one map’s own sample

Bounty maps for this brawler, Trophy, last 30 days
#MapWin rate
1Layer Cake· 51 battles · #8 of 3274.5%

Best brawlers for each Bounty map →

Heist

No qualifying map

Not enough data for Heist yet. No Heist map has 50 or more decisive Ash battles from at least 5 tracked players in the last 30 days.

This usually changes when Heist maps return to rotation. See the current rotation →

Best brawlers for each Heist map →

Hot Zone

6 maps

In Hot Zone, Ash’s strongest result is on Tread Carefully: 77.7% win rate over 273 decisive battles.

Trophy Hot Zone · last 30 days · each row is one map’s own sample

Hot Zone maps for this brawler, Trophy, last 30 days
#MapWin rate
1Tread Carefully· 273 battles · #4 of 6177.7%
2In the Liminal· 64 battles · #7 of 4982.8%
3Reach for the Stars· 133 battles · #4 of 4678.2%
4Under Pressure· 92 battles · #21 of 4072.8%
5Parallel Plays· 132 battles · #24 of 3665.2%

Best brawlers for each Hot Zone map →

Wipeout

No qualifying map

Not enough data for Wipeout yet. No Wipeout map has 50 or more decisive Ash battles from at least 5 tracked players in the last 30 days.

This usually changes when Wipeout maps return to rotation. See the current rotation →

Best brawlers for each Wipeout map →

About these numbers

Class: Tank. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Ash has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →