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Trophy · 5 modes · 29 maps · updated 23 Oct 2026Artillery

Best maps for Grom

Grom’s strongest map right now is Please Remain Standing in Knockout: 78.2% over 220 decisive battles. By mode: Sunny Soccer (Brawl Ball), Please Remain Standing (Knockout), Layer Cake (Bounty), In the Liminal (Hot Zone), Attrition (Wipeout).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Grom, by mode

Each mode lists the maps where Grom has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Grom’s win rate there, not by the raw win rate alone.

Gem Grab

No qualifying map

Not enough data for Gem Grab yet. No Gem Grab map has 50 or more decisive Grom battles from at least 5 tracked players in the last 30 days.

This usually changes when Gem Grab maps return to rotation. See the current rotation →

Best brawlers for each Gem Grab map →

Brawl Ball

10 maps

In Brawl Ball, Grom’s strongest result is on Sunny Soccer: 72.8% win rate over 136 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Sunny Soccer· 136 battles · #41 of 10172.8%
2Pinball Dreams· 180 battles · #58 of 10470.0%
3Backyard Bowl· 97 battles · #66 of 9871.1%
4Pinhole Punt· 115 battles · #80 of 10669.6%
5Beach Ball· 144 battles · #68 of 9866.7%

Best brawlers for each Brawl Ball map →

Knockout

12 maps

In Knockout, Grom’s strongest result is on Please Remain Standing: 78.2% win rate over 220 decisive battles.

Trophy Knockout · last 30 days · each row is one map’s own sample

Knockout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Please Remain Standing· 220 battles · #6 of 4078.2%
2Jungle Top· 294 battles · #8 of 4076.5%
3Belle's Rock· 1,464 battles · #8 of 7673.0%
4Opening Move· 142 battles · #9 of 4276.1%
5Goldarm Gulch· 554 battles · #17 of 8672.0%

Best brawlers for each Knockout map →

Bounty

5 maps

In Bounty, Grom’s strongest result is on Layer Cake: 74.8% win rate over 127 decisive battles.

Trophy Bounty · last 30 days · each row is one map’s own sample

Bounty maps for this brawler, Trophy, last 30 days
#MapWin rate
1Layer Cake· 127 battles · #2 of 3274.8%
2Tasty Berry· 133 battles · #11 of 1768.4%
3Hideout· 65 battles · #20 of 3369.2%
4Shooting Star· 71 battles · #28 of 3566.2%
5Choral Chambers· 54 battles · #15 of 2064.8%

Best brawlers for each Bounty map →

Heist

No qualifying map

Not enough data for Heist yet. No Heist map has 50 or more decisive Grom battles from at least 5 tracked players in the last 30 days.

This usually changes when Heist maps return to rotation. See the current rotation →

Best brawlers for each Heist map →

Hot Zone

1 map

Only one Hot Zone map has enough data for Grom so far: In the Liminal, 68.6% win rate over 51 decisive battles.

Trophy Hot Zone · last 30 days · each row is one map’s own sample

Hot Zone maps for this brawler, Trophy, last 30 days
#MapWin rate
1In the Liminal· 51 battles · #30 of 4968.6%

Best brawlers for each Hot Zone map →

Wipeout

1 map

Only one Wipeout map has enough data for Grom so far: Attrition, 78.8% win rate over 52 decisive battles.

Trophy Wipeout · last 30 days · each row is one map’s own sample

Wipeout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Attrition· 52 battles · #9 of 1478.8%

Best brawlers for each Wipeout map →

About these numbers

Class: Artillery. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Grom has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →