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Trophy · 5 modes · 22 maps · updated 23 Oct 2026Support

Best maps for Doug

Doug’s strongest map right now is Pinhole Punt in Brawl Ball: 79.7% over 316 decisive battles. By mode: Double Swoosh (Gem Grab), Pinhole Punt (Brawl Ball), Call of the Water (Knockout), Layer Cake (Bounty), Reach for the Stars (Hot Zone).

Each number below belongs to one map in one mode, from the same 30 days. We never average a brawler across maps.

Best maps for Doug, by mode

Each mode lists the maps where Doug has at least 50 decisive Trophy battles from 5 or more tracked players. Within a mode, maps are ordered by how much evidence stands behind Doug’s win rate there, not by the raw win rate alone.

Gem Grab

1 map

Only one Gem Grab map has enough data for Doug so far: Double Swoosh, 66.7% win rate over 57 decisive battles.

Trophy Gem Grab · last 30 days · each row is one map’s own sample

Gem Grab maps for this brawler, Trophy, last 30 days
#MapWin rate
1Double Swoosh· 57 battles · #50 of 6266.7%

Best brawlers for each Gem Grab map →

Brawl Ball

11 maps

In Brawl Ball, Doug’s strongest result is on Pinhole Punt: 79.7% win rate over 316 decisive battles.

Trophy Brawl Ball · last 30 days · each row is one map’s own sample

Brawl Ball maps for this brawler, Trophy, last 30 days
#MapWin rate
1Pinhole Punt· 316 battles · #6 of 10679.7%
2Sneaky Fields· 1,003 battles · #8 of 9674.1%
3Bustling Business· 128 battles · #19 of 10577.3%
4Grass Knot· 130 battles · #21 of 10275.4%
5Super Beach· 198 battles · #28 of 9973.2%

Best brawlers for each Brawl Ball map →

Knockout

7 maps

In Knockout, Doug’s strongest result is on Call of the Water: 84.8% win rate over 66 decisive battles.

Trophy Knockout · last 30 days · each row is one map’s own sample

Knockout maps for this brawler, Trophy, last 30 days
#MapWin rate
1Call of the Water· 66 battles · #3 of 3184.8%
2Konnakol· 85 battles · #5 of 6281.2%
3Goldarm Gulch· 221 battles · #12 of 8676.5%
4Double Decker· 57 battles · #9 of 5280.7%
5Belle's Rock· 156 battles · #45 of 7669.9%

Best brawlers for each Knockout map →

Bounty

1 map

Only one Bounty map has enough data for Doug so far: Layer Cake, 71.4% win rate over 63 decisive battles.

Trophy Bounty · last 30 days · each row is one map’s own sample

Bounty maps for this brawler, Trophy, last 30 days
#MapWin rate
1Layer Cake· 63 battles · #16 of 3271.4%

Best brawlers for each Bounty map →

Heist

No qualifying map

Not enough data for Heist yet. No Heist map has 50 or more decisive Doug battles from at least 5 tracked players in the last 30 days.

This usually changes when Heist maps return to rotation. See the current rotation →

Best brawlers for each Heist map →

Hot Zone

2 maps

In Hot Zone, Doug’s strongest result is on Reach for the Stars: 76.0% win rate over 171 decisive battles.

Trophy Hot Zone · last 30 days · each row is one map’s own sample

Hot Zone maps for this brawler, Trophy, last 30 days
#MapWin rate
1Reach for the Stars· 171 battles · #7 of 4676.0%
2Parallel Plays· 315 battles · #12 of 3672.1%

Best brawlers for each Hot Zone map →

Wipeout

No qualifying map

Not enough data for Wipeout yet. No Wipeout map has 50 or more decisive Doug battles from at least 5 tracked players in the last 30 days.

This usually changes when Wipeout maps return to rotation. See the current rotation →

Best brawlers for each Wipeout map →

About these numbers

Class: Support. Class from Supercell’s official sources where verified (checked 8 Sep 2026), otherwise the BrawlAPI list of 29 June 2026.

A map is listed when it has at least 300 decisive Trophy battles in the last 30 days and Doug has at least 50 of them, from at least 5 tracked players. Ranked matches are not included here.

“Rank on map” counts only brawlers that meet the same 50-battle, 5-player floor. The map page also lists brawlers with smaller samples, so its order can differ.

Sample: decisive Trophy-rotation battles recorded for players BrawlSignal tracks. The tracked pool comes from official leaderboard seeds and player-selected Main accounts, so it skews toward higher-trophy play and is not the full player population.

How rankings work →